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Jim Charter <jrc### [at] msn com> wrote:
> The main discovery here for me involved the problem of the scaling
> of nested textures. Often when you nest textures, the scaling
> of the contained textures will be influenced by the scaling of the
> containing texture. Apparently, I was able to divorce this connection
> by defining each pattern, prescaled, as a pigment function before
> nesting them. But my testing of this was not exhaustive.
I remember MegaPOV used to have a "reset_children" warp to combat this, but
I thought it was completely replaced by pigment_pattern in 3.6 and
derivatives (as described in manual section 3.5.11.25). This is the same
problem?
Tom
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